Lucas Josefsson
Lucas Josefsson
Environment Artist @ Starbreeze Studios
Stockholm, Sweden

Summary

Ever since I was a kid I've had a passion for building things and I've always loved video games. There is something special about diving into another world and explore it's characters and adventures, It's a feeling that I believe that you can only get in a video game as it's an interactive media. I can easily say that I've never been as dedicated and focused about something before as I am now working in the game industry building 3D Environments for games. I'm always pushing myself out of my comfort zone to increase my skills and reach the next level. I currently have the pleasure working as an Environment Artist at Starbreeze studios in Stockholm.

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Skills

Texturing3D ModelingDigital Sculpting2D AnimationArchitectural DesignLightingEnvironment ModelingGame DevelopmentEnvironment Design

Software proficiency

Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
Sublime Text
Sublime Text

Productions

  • Payday 2 cover
    • Video Game
      Payday 2
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Starbreeze Studios